Introduction
The use of qualitative system diagrams to understand obesity as a complex problem is well documented in the literature, but the use of simulation modelling to support community-based obesity prevention work is less developed. Simulation modelling can be time and resource intensive; requiring expertise in modelling, extensive data collection, and ongoing input and engagement from key stakeholders who understand the problem. Despite these drawbacks, simulation offers benefits beyond what can be achieved in qualitative models, such as what if analysis for trial interventions, deeper insight into causality, and quantification of relationships. The aim of this paper is to present a system dynamics simulation model built with the input of a community in order to understand key drivers of water consumption.
Methods
Water consumption was identified as an important leverage point in an obesity prevention initiative in regional Victoria. A qualitative map of the drivers underlying water consumption was developed over a two-hour group model building session including a community working group, community members, and a representative from the local water company. A simulation model based on the qualitative map was developed with supplementary data taken from previously published obesity models and ongoing input from the working group.
Results
The model has sectors that account for marketing of sugar sweetened beverages, access to public water, habitual sugar sweetened beverage consumption, and taste of tap water in the community. The participants of the GMB expressed that the modelling was useful for clarifying the multiple contributing factors to water consumption. It also successfully engaged a representative of the local water company who expressed interest in ongoing collaboration to promote water consumption.
Conclusion
The creation of this simulation model demonstrated a novel approach to quantifying the relative importance and feasibility of leverage points in a community-based setting for a public health problem.